On January 2022, Mohawk College will start implementing a series of Virtual Labs to teach fluid mechanics in the school of engineering. When it comes to teaching science and engineering, fluid mechanics is one of the most difficult subjects to teach without a proper laboratory. Fluid mechanics experimentation allows students to better comprehend the math and science behind the interaction of fluids. On the other hand, fluid mechanics labs often require not just expensive equipment but instructors to be present to avoid injuries and damage the equipment. Virtual Labs, will help students to complete the same experiments at a hazard-free environment with many additional benefits. Students can repeat the same experiments as many times they request. If they have their own VR headset they can request a license for their own.
Very few universities around the world are innovative enough to make great ideas come true. Starting in January 2022, Dublin city University will implement a series of virtual labs to train students in the use of specialized equipment for chemical engineering. Developed by PNx Labs, the first set of virtual labs will allow students to learn the experimentation procedures to analyze substances using ion chromatography instruments. These instruments are not just expensive but require very careful handling and operation. Students are usually supervised by experienced graduate students or lab technicians. By implementing VR Simulations, DCU students will be able to learn in a risk-free environment how to use these chemistry instruments and speed the training process so they can be ready go into the physical lab much faster.
Starting in September the Florida International University will make use for the first time of a series of Virtual Labs for Engineering. Students will be able to do multiple experiments in both windows and HTML platforms, perform calculations, record data and modify key variables with real instrument models. All the data used to develop the simulations was gathered from real experimentation performed by the faculty so students and professors can be sure the same data generated by the virtual labs will math that of the real world.
Starting in September Lamar University in Texas will use for the first time a series of Virtual Labs for Engineering. Students will be able to do multiple experiments in both Windows PCs and VR Headsets, perform calculations, record data and modify key variables with real instrument models. All the data used to develop the simulations was gathered from real experimentation so students and professors can be confident the same data generated by the virtual labs will math that of the real world.
Starting in October 2020, UVM Mexico, a private education institution with more than 100,000 students will begin using virtual labs for some of their courses. As a start they will begin using the Oculus Rift to allow professors to do online VR simulations for engineering mechanics. More specifically, materials tests such as compression, tension, torsion and many more. These experiments are an important component in engineering education and due to the COVID-19 it is impossible for students to conduct these experiments. The only available solutions in the market are videos and very simple simulations that are low quality and don't provide the students with valuable data.
From a one-billion-dollar wastewater treatment plant to floating down the Bow River without ever getting wet, students in SAIT’s water management programs are able to go on virtual tours, field trips and practice measuring the velocity of a river using Oculus Quest headsets.
This platform will allow them to interact in a virtual way with the elements they designed, assemble them and observe their operation to obtain mathematical results that allow them to evaluate the functionality of the design. For Christoper Falcón, the idea of this project is that all the subjects that involve mechanical design have this learning methodology and later, be able to expand them to subjects of other specialties.